Manually control exit lifetime by setting the loadscreen_manual_shutdown 'yes' directive in your resource manifest. nuiHandoverData.name īy default, the loading screen will show until SHUTDOWN_LOADING_SCREEN is called. querySelector( '#namePlaceholder > span' ).innerText = window. a thing to note is the use of innerText, not innerHTML: names are user input and could contain bad HTML! document. addEventListener( 'DOMContentLoaded', () => ` ) Example - Server script AddEventHandler( 'playerConnecting', function (_, _, deferrals) local source = source In addition to data specified by the server, a field named serverAddress is also added with the current IP/port used for This data will be passed to the loading screen in the window.nuiHandoverData property. Server scripts can specify data pairs to send to the client loading screen using the handover function in the playerConnectingĮvent. The NUI cursor can be enabled by adding a loadscreen_cursor entry to the resource manifest that contains the loading screen: loadscreen_cursor 'yes' Handover data The loading screen will always be focused for both mouse and keyboard input, however the cursor is not shown by default Would love some solutions on how to fix this or a workaround. Problem only popped up after latest Fivem update. The infinite loading only happens when I try to join the server. It is specified similarly to ui_page using loadscreen in the resource manifest: loadscreen 'load.html' file 'load.html' loadscreen '' Cursor/input Have tried clearing cache files (all but the game folder), reinstalling both fivem and GTA5 several times. Is your issue not listed? Create a topic in # redm-client-support and fill out the template.A special NUI frame is the frame called loadingScreen, which is shown during loading of FiveM, instead of the defaultĬlient-side loading screen or the game loading screen, after joining into a server. Please read the following solution: Forcing FiveM/RedM to use your discrete GPU | Infinite Loading Fix Usually a built-in one and a discrete GPU. This is an issue with your computer/laptop that is using two graphics cards. My screen is a solid color (commonly black) Please follow instructions in the “Failed to launch through MTL” issue (above). As such, at this time there is no 100% solution. This crash usually happen when users incorrectly exit after getting the “Failed to launch through MTL” issue. We will keep you updated once we found a solution. Please do not share hacky workarounds, they don’t help solving the real problem. If you encounter such issue please try providing us with the information asked in the following topic - Cfx.re Failed to launch through MTL. We are trying to identify the cause of this issue. See here for the same issue on FiveM Failed to launch through MTL Make sure PATH= is pointing to the right system path where RDR2.exe is located. Please locate your RedM Application Data folder and edit your CitizenFx.ini. At this moment there is no solution and this will have to be fixed in a future RedM update. This is a known issue and we are investigating the cause of this.
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